Quote:
Originally posted by tarakan69
We didn't mean it literally... we mean a transition of a classic game from 2D to 3D with out losing the core gameplay and actually bringing new things to the table...
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Exactly...and I agree with you. Next generation systems give development teams opportunities to take previous franchises and expand and evolve them. The trick is for the transition to be smooth and have the game stay true to its roots. The Mario franchise completely changed when it jumped to 3D (Super Mario World - Super Mario 64). Although a high quality effort, I never got as much from SM64 as I did from the brilliant 2D counterparts. Those are some lofty standards, though...But my main gripe was that the gameplay changed completely (another similar example would be Donkey Kong Country/Donkey Kong 64). 3D, free roaming platform games just haven't touched linear, 2D sidescrollers in quality up until Ratchet and Clank (IMO).