Thread: GCN vs Xbox
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Old 02-24-2003, 02:33 AM   #39
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Quote:
Originally posted by gekko
Now, now, at least be reasonable.

Memory cards is Nintendo's fault. Online gaming is the developers fault, and the sales are either the fault of the fanbase, or the developer.

Gamecube getting the worst version of online games means nothing. The developers could put it online if they want to, they choose not to. Sega games are only online for Xbox, Madden is only online for PS2. The developers aren't putting in the time to make them online for all systems, and not all of the sports games are online either. World Series Baseball 2K3 isn't online, because it was too buggy. Practice makes perfect.
Well, we got to look at the other consoles though... I mean, if Nintendo took all the same steps as Microsoft in making a "Nintendo Live" () network you think Developers wouldn't jump on it and start supporting it.

Nintendo and online gaming just ain't meshing... Nintendo is giving less then a Sony effort and on a platform that hasn't really sold enough units to compare to Ps2.

Nintendo is getting out of online gaming exactly what they put in... damn near nothing. If nintendo gave online gaming more effort, much like Microsoft, they wouldn't have many problems.

Quote:
And for the low sales, is that because the GC owners don't like sports games, or because the developers are giving them a half-assed version of the game? If a GC owner, like myself, also has an Xbox, and wants NFL 2K3 (because no sane person would buy Madden).



Quote:
They have a choice between a buggy game with no online support, or a less buggy game that can be played online. Which do you expect them to choose? Unless developers put more time into making the GC version as good as the rest, they can't expect people to purchase it. GC fans are stubborn, yes. Developers should know a half-assed effort won't cut it.
That's basically what I said... Well, EA didn't give an half assed effort (I mean, no buggyness), but hell, EA didn't even attempt to make the GCN version of games special in any way. As for Sega... sheesh, I'll put it like this, if they keep supporting GCN with buggy games like they have the whole 2k3 season, I'm glad they ditched GCN. I mean, Jesus, in NBA 2k3 you would be LUCKY to finish 5 straight games without the game freezing or the announcers screwing up.

3rd party Developers in general just don't make Nintendo a priority... But who's fault is that? Maybe we can blame Sony and MS for going the extra mile to ensure good support from third parties.
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