just because I feel like it, I'm gonna say this.
First of all, DC2's graphics were always meant to be that way, where as Zelda:WW went from realistic to cel-shaded. The reason DC2's graphics are different is because Level 5 (the developer) is exploring the the new graphic style that they will be using on a few other games (True Fantasy Live Online and Dragon Warrior 8).
Also, just to let you know, DC2's graphics are NOT cel-shaded. This is a form of animation called CG modeling, a style that got it's start in tradition animation like Zoids and the new He-Man series. The difference is the fact that cell shading uses a base color skin over a 3D mesh and doesn't have a black line around it. Where as the CG modeleing in Dark Cloud 2 (and in Wild Arms 3) is partially 3D mesh covered by a detailed and textured skin.
So anyway...yeah, just though I'd share that with you. I'm not flaming you or anything, so dont go all crazy or anything.
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