I never get a framerate drop when playing Quake 2 on my computer. I have the 3d card set to 60Hz, so it's constantly at a maximum/minimum of 60fps in Quake 2. Considering I got ridiculously high 'potential' framerates in that /timedemo mode, I think it could even handle 120 fps no problem, but my monitor makes annoying high pitched sounds at anything over 80Hz...
Edit: Just for everyone's benefit, I did a little test. In Quake 2, I bound the key "T" to "cl_maxfps 30", and "Y" to "cl_maxfps 60" (I think the default was 1000, but considering I wasn't going over 60 anyway due to various settings, 60 would do). I was walking around aimlessly pressing T and Y at random intervals, and marvelling at the difference between 30fps and 60fps. It's quite considerable!
Last edited by Ice006 : 10-14-2002 at 08:12 PM.
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