I agree with D-Real... seeing the weapon just feels natural to me... when it's not shown the game doesn't feel right.
Quote:
Originally posted by DeathsHand
You'd rather have hands and hand reload animations as opposed to a solid 60FPS? 
Some people argue that 30FPS is still good and you can't tell the difference between that and 60... and while 30 is still good, you CAN tell the difference (or at least I can) ESPECIALLY when the framerate is jumping from one thing to another...
And when framerates jump around, it gets a bit annoying...
Sure GTA3's framerate blew and it wasn't steady at all and such, but... well that game's just special...
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I didn't say didn't say that I want the whole game to run at 30... I just wouldn't want it to drop below 30.
If you didn't notice, when a developer sais game runs at "30fps" they are talking max speed. There is no (3d) game ever made that just didn't have a drop in frame rate at any point in the game. If a game stays at 30 or above (NEVER below 30) the human eye can't detect the difference between it and 60fps.
Unless you are some type of Ailen....
