View Single Post

Old 09-09-2002, 05:57 AM   #10
D-realJos
OrioN
 
D-realJos's Avatar
 
D-realJos is offline
Location: Brooklyn, NY
Now Playing: With my nutz!
Posts: 223
Default

Quote:
Originally posted by bobcat



Ps2 well.............but out of all my 3 consoles the most powerful console is being underplayed, and the least powerful console is being played the most. Funny

That sure is saying something. [/b]
Yeah, that concept changes the dynamics of everything, and ultimately points to what counts. THE GAMES!


Perfect Stu, Where are these performances test you speak of? Better yet, how do specific tests and theoric performance where many variable factors are VIRTUALLY NONEXISTANT, relates to what you can do in a full-featured game?

... I don't believe Xbox has much of an edge over GameCube. Factor 5--a developer who have both hardware--seems to think they are both pretty much on par.

I think people are a little swayed by these multiplatform games, which don't do much to push neither of the 3 consoles, as far as I'm concerned.

I think GameCube can give Xbox a run untill this generation is dead. It's hard for Xbox to seperate itself by a significant margin, for the simple reason that they are things GameCube as just simply better at, and developers will find ways to use what advantages it has. It's really up to the developers get to work on some elaborate, specialized code for each.

Unfortunately(for GC, that is), Xbox's more advance features like it's vertex and pixel shaders, are pretty easy to use (for basic operations) under the more familiar Direct X8, as a result, pertty Xbox games are surfacing quicker than pretty GC games. (That's yet another reason people will always tent to rate Xbox as a "monster, in it's own league." They don't look at the best examples on both consoles, but look at the quantity).

On the other hand, with a game like Halo 2, the coders job isn't made much easier--even with DX8--than GCN coders looking to dig really deep in the hardware. As of right now, to do such elaborate shader effects, programmers have to do lots of brainstorming through assembly level programming.

So all in all, I don't think there's a question of whether GC can compete with Xbox, it's more about when the games will surface. Looking at the quotes in the original thread, I'm willing to bet Factor 5 will be the first developer out the gate(amoung GC devs) to rival what Bungie is doing.
__________________
"... I [Christ] am come that they might have life, and that they might have it more abundangly."
-- John 10:10

Blessed is he who hath tasted, understands, and can testify that this is true. Glory to God!
  Reply With Quote