Quote:
Originally posted by Bond
Yes, but the point that Mario games in general never have a good story is not an excuse for it having a bad story. Whether or not a game has a good story is something factual to judge a game on. Having bad stories in the past does not justify giving it a high score in that area. If the game has a bad story, it's going to get what it deserves, a bad score on storyline.
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The question is what standard to use. Mario Sunshine's story isn't great, to be sure, but I have the feeling that the story in most platformers isn't exactly Pulitzer Prize winning material either. It's not fair to compare Mario Sunshine's story to that of, say, Metal Gear Solid because the platform genre just doesn't lend itself to great stories.
Don't get me wrong. I think IGN's score is more or less right, and even the indivdual scores are okay. I just don't agree with some of their reasoning. Docking the presentation score because of the game's vacation theme is simply wrong.