Quote:
Originally posted by bobcat
That's how it felt excatly!
At times I could not hear what the hell that purple girl was saying!
It's like whenever she spoke, she was whispering or something. And I was trying to follow the story, and I couldn't.
They needed a lot more (and better) weapons. My mate asked me "What's the best weapon". And I'm like "Shotgun". He looked at me funny.
I still like it, but I had more fun with GE and PD on the N64. A lot more fun.
|
It's the truth. They had to rush it to get it ready for the launch. It was kinda like Doom 3, it was way off in the future, and all of the sudden they're moving right along.
Of course, no multiplayer cut down on a lot of development time, but also screwed up the development process a lot. Bungie said they were going to develop the engine first, then the multiplayer game, and then the single player game. There's also talks of controlling like behicles in the air and stuff, which I have yet to encounter or hear about. And also, I believe the multiplayer was supposed to be huge, like not 16 cheesy characters fighting at once, but giant levels and hundreds of people at the same time. That never came to be.
Halo could've been so much better if MS would keep away. Funny though, I heard Microsoft is required by law to release Halo on Mac.
