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Old 06-10-2002, 08:11 AM   #7
Professor S
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Location: Mount Penn, PA
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These opinions are of the XBox version.

Morrowind is a game that takes time. Its takes time to come close to beating it, and it takes time to get adjusted to it. Once a player puts his due diligence into this game, there is no reason why hour upon hour will not be lost wandering in Vvardenfell.

As a console game, I've never come across anything quite like it. Its completely up to you to decide your own path and even if you have a path. A lot of diligence is required by the gamer to control their actions for the betterment of their reputation and their quests. The temptation to kill someone who has valuable things so that you can steal them is just awful. While doing so will make you much richer, it will also make the town hate you, they won't talk to you, and then you can't get the info you need or it takes you much longer to get it.

The game is just wonderfully designed with each region and town seeming to have its own style and archetecture. Herbs and roots abound for healing (although I haven't figured out how to do it yet) and there are SO many NPC's to interact with, trade with or train with.

I believe your repution score is more based on notoriety than little good deeds you do here and there. Don't expect the world to love you to death for retrieving stolen goods from a little boy. Basically I think that mission was an introduction to the choices you'll have to make. You could return the 300 gold and take your 100 gold reward and impoved reputation in the town, or keep the entire 300 and have the town turn against you.

In the end this game makes me lose track of time, and in the end thats the best complement I can give any game.

HIGHLY recommended
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