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Old 05-26-2002, 11:37 AM   #12
gekko
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Quote:
Originally posted by Bond
Well, that's great. That is why they are called PC FPS. But there are also console First-Person Shooters, they are meant for consoles. Halo was originally meant for the PC, yes, but then Bungie went back and designed it for the Xbox. I, personally have no problem with how fast I could look around. I've also never heard anyone else complain about this, minus you.
Halo is a PC FPS, hands down. It was well into development before it was moved to Xbox, and the game wasn't redesigned, just altered. They made it work the best it could with the controller, but that's still not good. Halo on Xbox is slow. Halo on PC will be much faster, more exciting. Bungie is going back with Halo and making it take complete advantage of the PC platform, and if it takes that much more than just porting it, you know it was changed drastically when it came to Xbox.

Quote:
Originally posted by Bond
Unreal Championship is Xbox exclusive, Splinter Cell is Xbox exclusive, Halo was first on Xbox, now on PC. Ghost Recon, Raven Shield, Counter-Strike those games have also or will be on other consoles, so if you want to complain about them then I would complain about them in general not just on Xbox. Again, the developers are making these games to fit console controllers, and other games like this have turned out fine to the general public, I don't see why these won't.
Unreal Championship is as exclusive to Xbox as Silent Hill 2: Restless Dreams is. Fact of the matter is it's a modified PC game, just like Halo. Compare Unreal Championship to Unreal Tournament 2003, and you can easily tell where it's origin is. Unreal Championship is a PC FPS. Splinter Cell is not Xbox exclusive, it's console-exclusive to Xbox. Splinter Cell is coming to PC, and it's the next game in the Rainbow Six series, a PC series. Splinter Cell is a PC FPS. Halo is a PC FPS. Developers can do their best to try to make the games work as good on Xbox, but it will never be the same. It's exactly like porting a game like SSX. EA BIG can try all they want to make it play as well on Xbox and GC, but it's a game designed for the PS2, so it won't be the same no matter what they do.

Quote:
Originally posted by Bond
If you can't possibly simulate it on the PC then that's why console players and PC players will play online videogames separate.
That wasn't the point. The point is the game changed so much when being ported to Xbox, that even the best Xbox player couldn't beat a rookie (with past FPS experience) PC player. That's how much the game is taken out of its true form on Xbox.
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