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Old 05-24-2002, 03:36 PM   #12
gekko
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Man, you can twist things around to make it go your way.

Simple philisophy,more games = more sales. EA releases tons of low-quality games in a short period of time. They make money. Get the point?

Crazy Taxi and Super Monkey Ball on the sales charts is what people want. Super Monkey Ball was one of the best selling Gamecube games at launch, and it did far better than expected for a game not many people were expecting to be any good. And Crazy Taxi was the 3rd best selling title on Dreamcast, and also had a very sucessful sequel. That's what most companies strive for.

Well you gotta remember, the vast majority of Sega fans don't care that they haven't had a living system in the last 7 years. I guess you must not have realized the huge amount of high quality games that were on Saturn and DC. I would easily trade my Xbox, PS2, and PSX for another DC. Guess what? 50 top-quality titles in 2 yeara and then no more support is better than sitting here with today's systems and get very few quality titles over the course of 5-6 years. Also, don't forget those vast majority of Sega fans are now split up between 3 consoles. Word of mouth is the best way to sell a game, and Sega has that from all of their fans.

And NCAA 2K3 is a new game, for this coming year. NFL 2K2 has been out for almost a year now. You are making no sense at all. NFL 2K2 isn't a new game, it was out on DC a long ass time ago.

And don't even get me started on Panzer Dragoon. People have been wanting this game for years. Don't try to say it's not a marketable game. And Soccer Slam is the only arcade soccer game out right now, so why not release it? Let's put it this way, Sega isn't going to make any more money releasing Soccer Slam in 5 years, as they will releasing it now.

And Sega has the ability to release all these games at one time, because they own tons of development studios which are always working on games. And let's just remember how many no-name games EA has, and how many never really sell a ton. You seem to have some twisted idea that by Sega becoming really popular making Sonic games, all of a sudden Beach Spikers will sell like crazy. It doesn't work that way. You need to put the game on the market, and if people like it, they will buy the next game. EA has tons of established franchises like Madden, but that didn't help them sell Simpsons' Road Rage at all, did it? Square and Nintendo are pretty much the only companies that sell on name alone. And guess what? They all make the same games over and over again. Square always makes RPGs, so people assume the new one will be good. Nintendo, well, they have established franchises in a few genres, but you rarely see them step out of that, like with Conker, and it didn't sell that well.

As for Bond, yes, the name sells. Not to me however, cause the second it went from Rare to EA, i didn't think "Wow, EA, I'll buy it" like this thread tends to believe, I was doubting the whole Bond series. Didn't think EA would make nearly as good of game as Goldeneye, and they didn't. But let's not forget, Jet Set Radio was popular, but not one of the all-time best sellers. The sequel was released on one console. super Monkey Ball was a game most doubted, and was released on one console. And Crazy Taxi, you're talking about a port of a game that's already years old, with no new features. Hell, it already had a sequel and a few spin-offs before that. If you compare Crazy Taxi as a whole, DC and ports, it killed Bond.

Well first of all, Sega has no games on N64 or PSX. Second, they have only released a few titles, none of which were exver expected to be multi-million sellers. EA has been there since the start, Sega hasn't even had time to release their entire Sega Sports lineup on these consoles yet. Give them time. Rez, Gun Valkyrie, don't tell me you expected much from these.
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