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Old 05-24-2002, 03:37 AM   #11
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Quote:
Originally posted by gekko
What makes you think Sega is really trying to beat EA? Remember, Sega has become a 3rd party, now the only way they profit is by selling games. And you tell me how you get more profit, release 10 games every year, or 3 one year, and 10 the next? Sega is looking to make money, and they do that by releasing all their games right away.
If they are looking to make money, why would they release so many unmarketable games at once?

I think they should release nothing but super-high quality games so they can get popular with everyybody who didn't own a dreamcast, THEN start releasing the no-name games when people start trusting the developer name more. They should concentrating on making these ports and a few new games as good as possible, THEN start releasing a bazillion games.

I doubt any of the games will get the great singular marketing that Sonic got. So how are they going to sell? Expect most of the games to be no better than Super Monkey Ball or Crazy Taxi on the sales charts.

Quote:
And Sega is far from a newcomer. And although EA has has more sports series' established for a longer period of time, we're talking Sega/EA here, not Sega Sports/EA Sports.
The vast majority of gamers haven't owned a "living" Sega system for the last 7 years. On the same hand, the vast majority of gamers have owned a system that got decent support from EA.

So in that sense, Sega is in fact a newcomer. Like I said in my first post, they are releasing NCAA 2k3 on systems before NFL 2k2 has even made a big name for itself?

Makes no sense... IMO they should release games that they KNOW will sell, then when Sega's brand name gets extremly popular, they can start releasing the Panzer Dragons, College Sports, and the Soccer Slams so they can know it will sell.

Sega needs to grow into thier shoes before they can wear them. Sega is no more popular than Capcom, Konami, Square, Rare, EA, Nntendo, or even Activision... yet they have more games being released this year then all of them... not only that, the games they are releasing are a mix of established franchises and purely non-popular no-name games. What do they expect to get from this?

Quote:
If Sega wants to beat out EA, like you said, releasing all these games this year is the way to do it. And Sega has a lot more games than you care to name, and a reputation for having good games. And if you want to compare companies, add me to the Sega list. EA has some good games, but they are mainly EA Sports games that pretty much just change the title screen every year to add the new year on it. As for EA Games, they have some sweet ass games, but most aren't that great. Sega on the other hand, has the same sweet ass sports games, but in sports EA doesn't have and even multiple games per sport, but more importantly, the non-sports games kick so much ass.
I can't deny that Sega's quality of games are higher... But just because thier games are quality it doesn't mean they will sell. They should have learned this lesson from Dreamcast!

For example, JSRF, Crazy Taxi, and Super Monkey Ball may all be quality games. But, did they out-sell Agent Under Fire? Nope. Why? Because the name "Sega" couldn't drive these games to sell good enough, while the name "Bond" alone out-sold it. Has nothing to do with Quality.

Like I was saying, release the super quality/popular games now, and when the name "Sega" becomes big enough to drive sales (which it will anyway, but they are wasting time/quality now) they should take advantage ofthis to release more quality games and make more and more franchises bigger.

Quote:
Let's look at some of the great titles Sega has produced over the years. Unlike EA, Sega has explored every genre of games, and produced quality titles:

Crazy Taxi, Samba de Amigo, Super Monkey Ball, Shenmue, Chu Chu rocket, Skies of Arcadia, Sonic, Phantasy Star, Phantasy Star Online, Daytona USA, Virtua Fighter, Virtua Cop, Jet Set Radio, NiGHTS, Vectorman, Seaman, World Series Baseball, Home Run King, Soccer Slam, Virtua Striker, NFL 2K, NHL 2K, Joe Montana Football, NBA 2K, Virtua Tennis, Virtua Cop, House of the Dead, Typing of the Dead, Sega GT, Ooga Booga, Rez, Ecco the Dolphin, 18-Wheeler, Alien Front Online, Headhunter, Space Channel 5, Propeller Arena, Toe Jam & Earl, Virtua Athlete, Streets of Rage, Outrun, Afterburner, Shinobi, Shining Force, Bug, Clockwork Knight, Golden Axe, Panzer Dragoon, Gun Valkyrie... to name a few. They have made much more original titles than EA, and they have ventured into many more genres.
All the bolded games 1) I never heard of or 2) were introduced on Dreamcast or Saturn...

How many multi million sellers do they have on Ps2, GCN, X-Box, Playstation, AGB, or N64??? None I can think of. Thier name is simply not as big as it was in the genesis days. Plus, most of those games are new to peeps. I'm not doubting the quality, but the fact is "Sega" won't sell them.

Good Scores in Magizines might sell tem, a good advertizing campang might sell them, but the name Sega? Highly doubtful

Quote:
But of course, Sega has the best arcade division around. Let's not forget that.
I think EA's PC work can make up for that

But anyway, bottom line:

Sega is a great developer, but I don't like seeing them putting themselves in financial trouble just to competewith EA for the biggest third party.

Games like Shenume, NCAA Football/Basketball, JSRF, Panzer Dragon, Monkey Ball, and Soccer Slam can just wait... because if Sega makes a big enough name for themselves with Sonic, Virtual Fighter, Arcade games, and even thier main sports line up... waiting that extra year to release these no-name games will be worth it because tey will sell at least 4x as much as it sold in this situation.
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