Re: Mass Effect 3 Ending Discussion
Those were just things I didn't personally like about the ending, not the reasons why it's bad (other than Liara and Garrus and everyone being on the Normandy, that's a legitimate reason it's bad).
I like how you're entire reason for liking the ending is that some parts made you feel good and some parts made you feel bad. If that's your criteria than this argument is already over and I have no chance of winning.
However, for the sake of argument, here is why the ending is bad:
1. The crew ended up back on the Normandy with Joker even though they were right behind me running to the beam. This is what we call a plot hole. It doesn't matter how it makes you feel - it's a plot hole. It is a quantitatively bad characteristic, not a subjective one.
2. The relays explode as soon as you make your decision. There's no way that Joker got the Normandy that close to the relay without leaving the crucible...which it's pretty safe to assume he didn't chicken out and run away.
3. You "save" the galaxy by having the reapers leave, one way or the other, but you either doomed thousands of people to being stranded at Earth or the explosions of the relays actually destroyed entire systems. You basically did the reapers job for them. Which is fine, if that's how they want to end it, but it's opposed to anything Sephard would have actually done. It goes against every choice you've made up until that point. It makes no sense.
4. It was really short. It treated the us, the gamers, like we were too stupid to understand a proper ending. After 5 years of sticking with this franchise and making hundreds of choices, we are given three choices with nearly identical end results and not told how anything turns out different. May be fine in another game, but not in Mass Effect where choice is paramount and the game was advertised as having endings that would be affected by your choices made through all three games.
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