Re: Mass Effect 3 Ending Discussion
Now that I've read the indoctrination theory, it's very interesting to think that what plays out in the citadel is just a mind fuck to get Shepard to think on a different paradigm that helps the Reapers (like what happened with the Illusive man).
Are the reapers mind readers? That's the only way they'd know to make the little AI hologram that child. It makes more sense if it's taking place in Shepard's head since that kid is something she's been grappling with the whole game, he's always very much in her mind.
If this is the case, then my selection of synthesis could be playing into the reaper's hand now that I'm trying to compromise rather than stop them. Could that AI have been fucking with me and lying outright. Some of the things he said are out of line with the things the Reapers have said throughout the game.
The idea that this cycle preserves life could be the lie that helps fuck with Shepard's head enough to not destroy the Reapers while the Reapers could be acting in self interest to ensure that no being would ever advance enough to be on par with the Reapers.
Plus there's a lot of weird stuff that happened like Shepard's gun going off at Anderson, but Anderson not being wounded. Then later in the exchange Shepard is bleeding from the spot where it seems she shot Anderson.
The only thing I regret now is taking the two people I cared about most on the last mission since it seems they got vaporized.
I wonder how the rest of the people made out in the battle...
The more I think about it, the more I like how the game ended. It will be interesting to see what happens now that Bioware is adding to it.
The only thing I see as a failure is the fact that the final battle didn't involve many hard choices. I would have liked something akin to the last mission in ME2 wherein you have to organize squads to help you get to the beam. The last moments would have been a lot better if the game forced to make hard choices and sacrifice some of your friends for the sake of the mission. It doesn't seem as though that would have been too hard to do and I think a mission of this caliber would have limited a lot of people's disappointment with the end of the game.
Edit:
The biggest success of this game is that it's gotten all of us thinking about it a lot after finishing it. What other game can boast that?
__________________
Signature
|