Quote:
Originally Posted by Typhoid
This needs more attention, even though this is a ME3 thread.
I was the only one jerking this game off over a year ago when I had it.
That is why I liked Alpha Protocol so much. Every single minor detail of what you did effected every other thing that happened. I wore body armour to go talk to a dude one time - I just happened to forget to get into casual clothes. He took it as a threat, and attacked me. The game itself was arcade-y, but the choices, oh Zeus the choices.
I also agree that you guys making a ME3: Ending thread would be a lot better than just talking about it in here. Plus more threads never hurt anyone.
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There were several other, minor things I wish Mass Effect/Bioware took away from Alpha Protocol.
Choices aren't Good/Evil, Paragon/Renegade.. even when dealing with different people being a too good, could make them hate you while being a jerk earns their respect or even having a 3rd option.
Second.. is timing... I get that you want to give the player a time to think about their response, but always find it odd when characters will just stand and stare at you until you make up your mind. Alpha Protocol.. gives you a tiny window.. you get to see what you want to say and pick it.. and it continues the conversation smoothly. I think you get more natural responses this way as well.