Thread: Saving Zelda
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Re: Saving Zelda
Old 02-21-2012, 04:51 PM   #3
Typhoid
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Default Re: Saving Zelda

Quote:
And the world of Dark Souls is so open. You can go anywhere you want, no keys required, no fake barriers or item requirements. If you can see something, there's a way to get there. It's very much like the original Zelda, where you could even beat some dungeons out of "order".

I think this is why it won't happen tomorrow:


Quote:
Zelda:

ESRB: E10+

Quote:
Dark Souls:

ESRB: M

Not that I think it would be bad for the franchise in the sense of fun-ability and overall awesometasticness - but no company in their right mind would willingly alienate their younger demographic (along with their younger demographic's parents money) simply to make a "darker game".

Probably not until a few more years pass and we are the parents buying the games for our kids - because we won't give a shit. "Our people" are just starting to have kids, so they're still a few years off of being able to comprehend games. I say as soon as our children are 7-9ish, there will be frequently darker games of lighter franchises. Not to say I believe that light cartoon-y games will completely vanish.


Really though with how far games have come, and the things we in general expect from franchises that aren't Zelda or Mario [Because nobody really expects much from them other than "fun", not like you expect from Mass Effect, Fallout, Final Fantasy, GTA, Gran Turismo]- you could do some very different re-imaginations of those cartoony franchises which probably wouldn't do all too bad.
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