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Re: PlayStation Vita
Old 02-18-2012, 11:02 AM   #13
Blix
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Post Re: PlayStation Vita

I don't own a smart phone yet. But when I get to play games on my friend's phone I can't help but want to use actual buttons. You end up putting your hands in the most weird ways to do what you really want to do, specially if the game uses the movement recognition controls at the same time. This is true when playing games that try to fully realize what consoles already do. There was this airplanes game where you had to tilted the iPhone to move the air plane and tapped a part of the screen to shoot missiles and every time we wanted to shoot something we had to take our hand off the iPhone to tap the screen. Maybe a better button placement would have solved it, I dunno. But so far the games that I have played don't make me believe that touch screens as the only way for input is a good thing. And of course, you're making screen space and input compete, something that shouldn't have to be. On-screen buttons just don't cut it for me. I feel that using touch-screen to complement the actual buttons is the way to go. Of course, this depends mostly on the developers thinking things carefully and the type of game you're playing. But so far, I think developers need to keep improving the ways they implement touch controls into their games.

I'll post more later, if I have the time.
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