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Originally Posted by KillerGremlin
I consider Nintendo relevant, yeah. I wish they focused on innovating in their games and less so with hardware or gimmicky tech shit. I still adore many Nintendo titles, or titles developed for Nintendo. Pikmin is one of my favorite games ever, and reminds me of games like Plants vs. Zombies or World of Goo. Games with a ton of quirk, big heart, and gameplay that is even bigger than the quirk and big heart. When a game captivates me like that, it reminds me that gaming is really art. There's been a handful of Nintendo games that have had that effect on me.
Nintendo held licensing rights over Rare, right? So that must have made it hard for Rare to develop new games. I think that is another factor brushed off. I remember when Rare was sold to Microsoft, the big talk was the fact that Nintendo retained the licensing rights to all of Rare's interesting franchises.
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I think it goes hand in hand at times
We would never have gotten stuff like Mario 64 and Ocarina of Time, if they didn't come out with the N64 controller which was a hardware gimmick.
Similar to how Luigi's Mansion and Pikmin were products of the GameCube and all of its quirks.
And we have our disagreements on the Wii, but I do think motion controls and even the lack of power made for some interesting choices this generation.
I still think Nintendo is a remarkably talented group, and they make a ton of fantastic games. The problem is a lot of them get lost in the shuffle between the latest Mario or Zelda or Pokemon game.
As for IPs, I'm fairly certain Rare owns most of them. I mean since they've been with Microsoft we've gotten a new Perfect Dark and Banjo game and a remake of Conker.
Only ones they didn't do are Jet Force and Killer Instincts, I believe.