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Originally Posted by KillerGremlin
It wouldn't be Gametavern if I didn't find an anti-Nintendo spin but....
Proof that Nintendo's philosophy doesn't translate to the rest of the gaming industry? I feel like Rare was a longtime joint Nintendo venture, and sort of died when they were forced to meet the industry demands of big games. Same goes with Sega. This isn't a knock on Nintendo, in fact this is a big sideways compliment. Nintendo has many philosophies that seem to align with the indie game companies and small developers of yesteryear.
Or maybe it is as simple as small indie companies change when they get new staff.
There was a lot of talk about Microsoft screwing Bungie over. That hit much closer to home. Halo 2 when originally announced had all sorts of cool shit that never made it into the final game. There was talks of destructible environments, more use of dark spaces and flashlights, different vehicles for different terrain...I mean tons of cool stuff that looked like it was in the beta stage. And then the game was delayed for a year, a bunch of shit disappeared, the single player was kind of "meh" and the big thing was online gaming which was fun but kind of dumbed down as well.
So who knows what extent Microsoft gets involved with their projects.
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Nintendo's philosophy, really only has to work for them and their 2nd party.
And, not to be surprised, it makes sense. One of the few companies that are still around after 25 years.. and who continue to be relevant in the grand scheme of things.
That said, it just seems like Rare was mismanaged and let some success go to their head instead of just focusing on being a good developer, they KNEW they were a good developer.