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I would never play TF2 on Xbox or console. Too many controls and buttons that you lose. Number shortcuts for weapons, keyboard shortcuts for context menus. Spy management is on par with micro management in a RTS.
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But on a console everyone has the same disadvantage, so it becomes 100% moot. It doesn't matter if you can't immediately cycle to your favourite gun from your other favourite gun - because neither can anyone else - unless of course you're able to actually use a keyboard/mouse with the game/system.
Playing MAG with motion controls is actually super fun. It's like a computer/console hybrid. You have the freedom of aiming with your hand, like a mouse - and the comfort of a controller, opposed to keyboard - to move/strafe etc.
Anyways, I used to be super anti-motion controls, but now I don't give a shit. As long as when I'm an old man (who will still no doubt play games) I can understand and comprehend the concept behind how to play the games of that generation. I hope the controller never goes extinct.
Edit: Hey, you guys remember memory cards? Remember how much of a different social experience playing a game used to be?
"Oh, you just bought ______? I've got that game too I'll bring my memory card over and show you what to do when you get to ________"
opposed to
"Hey man, I just got- "
"I know, I saw when you signed in."