Quote:
Originally Posted by Angrist
Wait, you think games like SMG2, Metroid Prime 2 and even the Zelda sequels could or should have been DLC?
Sorry, but that's pathetic. Those are all full games that took more time to beat than the originals.
With that logic you could never make a sequel again, you'd be forced to make it DLC. You'd always be stuck with the same game engine too.
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That's not exactly what I'm saying. I'm saying that DLC can add full campaigns or quality content nearly as good as a sequel.
And for the record, I believe Metroid Prime 2
DID use the Metroid Prime engine. Why wouldn't it? Same console.
Wouldn't surprise me if Galaxy was the same deal.
Edit: Shiiiit. Googling around, it looks like Metroid Prime 3 might actually use the same game engine too. So there you go, Angrist. The new development is primarily level design which is effectively comparable to a fully fleshed out expansion or a really good DLC release.