Quote:
Originally Posted by Angrist
KG, if no other PS2 shooter had a quick save function and No One Lives Forever was a great game, it's pathetic it received a 4.
If however the PC game was ONLY good because of the quick save function... then yeah give the score that it deserves.
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Well, in complete contradiction to my post above yours, and for science:
Quote:
Originally Posted by PS2 Version, 4.6 score
In the end, everything that's good about The Operative: No One Lives Forever is simply overshadowed by the frustration you are subjected to without having a quick save. The game may feature intelligent humor and great voice acting, but you'll never know or care after playing the game for five to six hours and only ending up 10 percent of the way through. The one exception may be if you enjoy playing a first-person shooter with the auto-aim turned on, since the game does include it, and it makes playing through the levels considerably easier. Either way, the bottom line is that you should definitely rent this one if you're interested in it. If you're just looking for a good first-person shooter for the PlayStation 2, you should try Half-Life or Red Faction instead.
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http://www.gamespot.com/ps2/action/o...%3Bread-review
Quote:
Originally Posted by PC Version, 9.3 score
Whatever minor problems or shortcomings there are in No One Lives Forever are dwarfed by the technical expertise and sheer creativity that went into it. The fact is that Monolith Productions has finally delivered an undeniably superlative action game.
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http://www.gamespot.com/pc/action/op...er/review.html
I'm not sure if the PS2 Version of Half-Life and Red Faction had a quick save feature or just auto saved. I do know that Half-Life had pretty frequent save spots automatically, and I think Red Faction did too. If not, Red Faction was pretty tolerable in terms of difficulty.
The issue with NOLF is that there were security camera levels, and in some of those levels being spotted meant GAME OVER. You would have to restart the level. Quick Save would let you bypass certain difficult areas.
I can recall a few levels in Halo 2 on Legendary that were an absolute BITCH to get through because they were soooooo fucking long. I wanted to throw my controller through the TV by hour 3 or 4 of a single level. The Library on Halo 1 was pretty long on Legendary, I think I spent 2-4 hours rolling through that on my first solo run through....so I appreciate auto save.
I know features aren't the same as graphics, but they sort of are. So I'm curious what you all think.
