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Originally Posted by TheSlyMoogle
In the meantime it will stay pretty popular in the casual scene, it's new and flashy, pretty easy to play.
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It's not like it's the only unbalanced fighting game.
Like I said before, having around 30 characters that are all 100% equal (or close to) seems 100% retarded to me. If you're going to make a fighting game where everyone is equal, why not just make a game - have only 2 characters, and give them each 50 skins so they all look different. That way it comes down to button-mashing skill, and not character choice.
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and eventually A group of friends will play it a lot, and one will stumble onto some combo video with some character and rape all his friends and that's how MK goes
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Not unsimilar to Marvel Vs. Capcom 3, where Dormammu or Sentinel completely decimates everyone they fight. Don't even get me started on how cheap Wesker is in that game.
In every fighting game (or practically any competition-based game that isn't Pong) things will not be even. This is where the
challenge lies. Video games now are so far from challenging that at any hint of unfairness one way or the other gets peoples panties knotted up.
"Wah wah, I can't beat my friend in MK/McC/SSF when he plays as ______, this game is so dumb!"
Remember what you would have done as a kid when your friend kicked your ass as a certain character? You'd practice as your favourite character until you could kick his ass at his own game. Maybe people don't like challenges in video games anymore.
I don't mind the unbalancing in MK, or even in MvC3 (since I brought that up), variety is good. Especially if you play with your friends, and pick
random, where luck may give you a shitty character against a good one, or what-have-you. Then again, I suppose most people that play games now have no idea what losing is like, since most games now are basically idiot and fail-proof.
And thus ends my pot-induced video game rant.
I was just going off of your quotes by the way, nothing I said was aimed at you.