Quote:
Originally Posted by Typhoid
How should a massive multinational company handle sabotage in your eyes?
I think Sony handled it pretty perfectly. It's something that happened out of their control, despite whether or not they had sufficient precautions in place to protect themselves. Naturally, I assume they did have all the right precautions - being a massive corporation and all.
This sabotage-thing has just given life to the fanboys (not directed at you) who had quieted down in the past few years on the "Sony sucks, long live ____" bandwagon. I've noticed since this started there's been so much (not on this board) pointless negativity towards Sony from people without Playstations. Nobody I know with a Playstation has been saying burn it all - just everyone else.
Realistically, this type of thing could have happened to either of the 3 consoles. It would have just been pointless to do on the Wii, because it wouldn't effect anybody - and pointless on the 360 because the people/dude who did it probably has a 360, considering you wouldn't sabotage something you get enjoyment out of for absolutely no reason at all.
|
I agree that the people with a PS3 (myself included) are not too upset about this. The only thing that scares me is the personal info part. Thank God I never bought anything with my credit card there. I also agree that it could have happened to any of the other two consoles. I've learned no single system/platform/you-name-it is infallible. But the reasons you mention as to why it happened I don't agree with. The only reason it happened was because the people who attacked it had a vendetta against Sony for going after Geohotz. If Nintendo or MS give the hackers a reason to do it, they will. After all, there's always much to lose for a company when they have to admit that they lost people's personal information to some hacker attack. If MS goes after c4eva , they will be attacked too and are as probable to have a security breach. Every company has something to lose, they all sell software through their online systems.