Re: Genre Study: FPS
My favorite FPS ever is probably Oddworld: Stranger's Wrath. That game just did everything right.
It looked amazing, and the story was brilliant. Stranger, the character you play as, was mysterious but very likable. The game only had one weapon, but depending on what ammo you were using it did completely different things. That's where the game really shined - they were very creative with the ammo system. You actually shot live insects and small mammals which would do something once they landed. An example is a little skunk creature that would spray a cloud that would cause enemies to avoid that area.
You also had some options in how you played the game. You could kill your bounties, which was easier, or you could use a lasso type device to bring them in alive, which was harder but earned you more money.
Another fun aspect was the run mechanism - if you were trying to move fast Stranger would go down on all fours and start galloping, and the game would go into third person. It felt like you were driving a motorcycle.
I don't know if I have a least favorite - I don't generally play bad games.
A feature I wish was more standard is a cover mechanic built into the game. Sometimes this isn't needed, as some games aren't designed with the intention of making you take cover. Doom and Serious Sam are good examples of that. But it's absurd to me that a game like Halo is cover based but has no cover mechanic. You have to manually crouch down and just stick your face into a wall.
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