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Re: Zelda: Skyward Sword
Old 03-05-2011, 01:21 PM   #45
BreakABone
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Default Re: Zelda: Skyward Sword

Quote:
Originally Posted by KillerGremlin View Post
Gameplay looks identical to all the other 3D Zelda games, only the gimmick is the motion controls.

What's the lineage?

OoT > MM > WW (gimmick: OoT lite with Cel Shading) > TP (gimmick: OoT 2)

Fortunately the gameplay from Ocarina was so fucking solid that you can't really fault each of the subsequent releases. I mean Zelda is like the perfect game. I'd say this one looks pretty fun, but it isn't blowing my skirt in the wind.
I don't get what looks like a more complex and involved combat system looks IDENTICAL to all other Zelda games.

I mean we know for example the shield is used a lot more in this game, even being mapped to its own controls. The sword offers full directional controls, which allows for more than tapping A sword play and enemies.

There's also directional swipes being used in more puzzles and the sorts.
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