Re: Hard modes
My problem with modern "hard" modes is that there is often a massive jump in difficulty from normal. Normal is too easy, but when I switched to "hard" on Dawn of War 2 I was gang raped by about 3X as many enemies and haven't been able to get past the fourth mission.
To me, "hard" should not be gaming on a dare, but simply a more challenging experience that lets you enjoy the game at a higher level without the sensation of having your shit pushed in.
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