Quote:
Originally Posted by Vampyr
I don't think he's been proven wrong yet. Every great motion controlled game that I have seen (Twilight Princess, Mario Galaxy), have been great despite the motion controls, not because of them.
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That I think you are wrong on, I think (not really counting TP since that was retro-fitted), but that motion controls helped catapult good games.
I think people assume that motion controls have to be the basis for the game for them to achieve their point but I don't think that's true.
Take a look at something like Mario Galaxy, its a minor feature, but mapping the spin-jump to shake of the controller, allowed it to be used more cleverly in the game and much more easily than the analog rotation they use to have. The same deal goes with using the Wii-Mote to collect Star Bites, as a Guide for Yoshi's tongue and of course some of the motion controlled levels.
And then there are games like Red Steel 2 which is an awesome showcase of a game that is traditional in design but could never be done with a normal controller.
But I've beaten this horse to death for the past 3 1/2 years.
So gonna take the low road here and say, motion controls are pretty much proven something this generation if we're getting a version of it on all 3 systems.
Love it, hate it, despise it, whatever. The fact is you can't deny it has done something.