Quote:
Originally Posted by soccerant
I like the sound of that, Angrist. Not for every dungeon, but they could definitely make one unique in that fashion.
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Actually they should borrow ideas from other games for their bosses.
Maybe one that chases you through a dungeon like Nemesis in RE 3 until you get the weapon to defeat him.
Maybe a giant enemy, that Link is scaling as he makes his way through the dungeon.
A boss that attacks you outside of a dungeon to prevent you from getting in.