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name one peripheral over $100 which has sold well on a four year old console.
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Name me 1 peripheral over 100 dollars released on a 4 year old system.
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I'm not sure what makes you so certain that this time is special and won't follow the exact same path as every other peripheral in console history, but I'm not the one making baseless assumptions here.
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When did I say it will succeed 100% with flying colours, sell millions, and change the industry? All I've said is that
you need to keep an open mind that it might not fail terribly - and that from a business and marketing standpoint what they're doing makes perfect, practical sense.
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why don't you go find me an example of a peripheral which has succeeded?
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Sega CD
Famicom
Super Game Boy
Super Game Boy 2
The N64 Expansion Pack
And if you want to get technical, Playstation.
I'll also point out that the N64 was released in 96, and the expansion pack in late 99. The Gamecube was released in 2001, making the expansion pak (which was NEEDED to play some games) released with a year and a half left on the systems life.
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It's what's happened in the past. It's what will happen this time.
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Things change. You have a black president. When has that happened before? Show me one black president before Obama.
This may blow your mind, but some things
do happen when no previous thing has happened that is the same. Am I saying these will take off amazingly? Again - no. I am not. I am simply saying it makes sense, and that it may not crash and burn.
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(you can give me a counter-example of a peripheral which has sold this late in the console cycle any time you want).
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N64 Expansion Pack.
You're welcome.
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Tens of millions of people are out there who have purchased consoles without Move or Kinect, and the vast majority of them are not going to buy it now.
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Yes, but some might. That is the
business outlook of it.
They aren't releasing
anything for 2+ years. Nothing but games.
In order to bring in more money, without releasing a new system, what do you do? Revamp the current one, so that more games can be made in a shorter amount of time. Not every single person has to buy a Kinect or a Move for it to be a success. Maybe to you, it does. But not to a company. If they pull a profit
at all, it's a business success.
Now 100-140 dollars isn't a lot of money - especially when it comes to video games and video game related things. That's the same price as 2 games. And if your child has a PS3/360, and his/her little birthday is coming up - and if they want something with motion control - you can either spend 200+ on a Wii, or 150 on a Kinect/Move. Will everyone buy a Kinect or Move? Fuck no. At no point have I ever said that.