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Re: Graphical Fidelity vs Visual Style
Old 06-20-2010, 04:25 PM   #23
playa_playa
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Default Re: Graphical Fidelity vs Visual Style

Quote:
Originally Posted by manasecret View Post
My answer is yes, because in reality, there is a choice of what goes into that scene, and what the weather is like at that moment which changes the color palette, and so on.

Put another way, would such a scene not created in a video game, but filmed _not_ have a visual style? There are plenty of movies to choose from like this, I guess one example being Hurt Locker, though I haven't seen it.
this post brings up a point worth touching on: even when the medium seems bare, it is a product of a visual style. the example with movies are telling; where different direction of cinematography results in different visual experiences. take The Shawshank Redmeption, for example: the subject matter in the first act painted a gloomy picture, contrasted by the bright, well-lit cinematography - highlighting Andy's dogged hope and foreshadowing the redemption to be realized in the final act.

but I think what's being lost in this discussion is the distinction between having a style and being stylized. I think TS meant more the latter. it is one thing to say lighting, camera angle and editing denotes a visual style, but entirely another to say that videogames like Viewtiful Joe merely has a different visual style.
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Last edited by playa_playa : 06-20-2010 at 04:33 PM.
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