Quote:
Originally Posted by Typhoid
Yes, but why.
Other than the fact you can fish, ride a horse, and use a handflute, it's relatively the same as every other Zelda game. Same temples, same outline, same basic premise, with a new villain, with basically the same name.
|
Unlike TheGame I agree that Zelda games tend to be the same and OoT followed the same basic formula as ALttP and LA. But you have to keep in mind a couple of different things:
1) The "Zelda formula" is awesome and OoT did it the best for the time and also showed developers how make a good game in 3D. Its accomplishments are amazing.
2) The "Zelda formula" wasn't really the same back then. Now, 12 years later, the series is getting tired by following that same formula and keeps misstepping by adding wierd transportation that nobody wants. Its a legitimate concern. Back then, however, you only had one console game (ALttP) and one handheld game (LA) that followed the "modern" formula. It wasn't tired or overdone by that point. It was made even fresher by being in 3D and effectively altering the gameplay to accomodate 3D.
As for your comparison to FFVII: I also don't think its valid. Partially for the same reason as TheGame, but I also think you're misremembering. Both games' fanbases grew exponentially with their 3D games. FF wasn't nearly the behemoth it is now until FFVII and I know many gamers played OoT first as well. Now, both series' older games are easily accessible in re-releases, but it wasn't necessarily the case back then.
Anyway, my point is that both games stood on their own with their success. They didn't really capitalize on nostalgia or anything.