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Originally Posted by Carnage17
i agree with people not having enough time to play them but how about an alternate model altogether: make games shorter, cheaper, and by extension cheaper and shorter to make... this is also smaller risk on the part of publishers.
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I think Nintendo is already doing something like that... turns out they make a lot of crappy games.
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This may sound like the much-talked about "episodic" model of game design, and yes it is similar, but im talking less segmented than that. or, maybe just the way valve does "episodes" (lol)
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Hey, nothing wrong with the way Valve does episodes. They just take a really long time is all.
