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Re: Motion Control and the Industry
Old 05-10-2010, 06:22 AM   #6
Angrist
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Default Re: Motion Control and the Industry

Quote:
Originally Posted by Xantar View Post
3. There is still plenty of profit to be had making hardcore games (however you define that term). In fact, the most profit is still to be had making hardcore games. If the advent of casual gaming was causing hardcore game sales to suffer, then he might have a point. But in actuality, AAA titles are now selling faster than ever before.
But hardcore games also cost more to develop. Now look at how many 10 million + sellers Nintendo has had. They probably developed their games at 50% of the cost of a hardcore game. If it's not 10%.

So even though I think there's a lot of money to make with hardcore games, I don't think it delivers the biggest revenu.
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