Quote:
Originally Posted by TheSlyMoogle
Well Valkyria took about 25 minutes which wasn't bad. Demon's Souls wasn't unbearable, just long. However the game is beautiful and mega challenging so I'll forgive it, also the massive levels it loads up explain the loading time. Super Street fighter 4 just honestly takes way too long and I don't know why. SF4 wasn't that bad as I've played it on PS3 consoles many times as it's tournament standard.
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Yes, SF4 load times are far too long. Some halfway decent pre-loading of resources or just keeping of resources in RAM would make a huge difference.
For example, probably the majority of the time when you die, you are going to replay that level again. So why not just keep that level and character all in RAM while you switch to the character select screen? I mean, that's basic programming skills.