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Re: Final Fantasy 13 Dated
Old 02-23-2010, 10:36 AM   #3
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Default Re: Final Fantasy 13 Dated

Quote:
Originally Posted by TheSlyMoogle View Post
Err... Seeing as weapons only had slot bonuses that you could control, as well as armor, and the fact that Auron and Lulu's stats could be exactly the same, they would both hit for the same amount of damage. I'm sorry you are wrong. Besides damage caps out at 9999 as always unless you do a nifty overdrive as they were allowed to break damage caps, and speaking in that case Lulu's was top tier as you could rig it to always cast ultima and you can always get it to cast 7 times if you're awesome. 7 ultima's > Auron's stupid overdrive. AT THE END OF THE DAY THEY HIT FOR 9999 EACH! SAME FUCKING PERSON IS SAME FUCKING PERSON!
Once again, FALSE.

First off, I'm making the assumption we're talking about a NORMAL play through of the game. Not some extreme grind session. You do not have to hit for 9999 damage to beat that game.. if you're just playing through as normal, it is more advantagious to give auron melee buffs and Lulu magic buffs. And even if they were both hitting for 9999 damage it would still be more advantagious to give auron melee buffs because his overdrives are built for melee... and Lulu's are built for casting.

So no, they're not the "same fucking person", and Auron does in fact benifit more from melee buffs.

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Definition.

in·di·vid·u·al·i·ty (nd-vj-l-t)
n. pl. in·di·vid·u·al·i·ties
1.
a. The aggregate of qualities and characteristics that distinguish one person or thing from others; character: choices that were intended to express his individuality; monotonous sphere grids lacking in individuality.
b. An individual or distinguishing feature.
2. The quality or state of being individual; singularity: She was so absorbed by the sphere grid that she lost all sense of individuality.
You could say it was absorbed by Anima in FF7. I just LOVE how you want to avoid that subject.

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I'm done with the argument but it leaves me to believe that you probably didn't play FFX more than once all the way through, or if you even finished it once.
2 hand a half times.

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Plus the majority of people you talk to who have played every FF game will tell you that a) FFX was garbage in terms of story and characters, and b) sphere grid sucked. Even people who loved FFX didn't like the sphere grid.
And I'm not discussing the story or characters, I'm discussing the sphere grid.

Quote:
Obviously no one else is reading this so I dunno why I continue posting anyway.
Thespis is.

But we can stop. You haven't proven your point about the sphere grid, other then to say that you like anima more because you think the characters in FF7 have more personality.. even though they have less abilities that seperate themselves from each other then FFX.

You know what would have hurt FFX's individuality more? If every activated node on the sphere grid could be shared and distributed among any characters in your party at any point in the game.. That's what Anima is in FF7.

-EDIT-

By the way, don't get me wrong.. I like FF7's Anima system more then the sphere grid. It's Sly who's trying to put the freedom of the games in a bad light.. not me. I like FFX's story more, because I feel that the main characters are better and more complex, as are the enemies.. Sephiroth is the most over rated bad guy in gaming history imo. But I did like being able to switch up how my team's abilities worked mid game.
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Last edited by TheGame : 02-23-2010 at 10:58 AM.
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