Well I think this is an interesting twist,
Quote:
Microsoft has begun issuing temporary bans to players taking advantage of an exploit in Modern Warfare 2, while Infinity Ward works on a patch to fix the issue. While the servers may be kept slightly cleaner for the efforts, the amount of control Microsoft holds over owners of their consoles, and the arbitrary way they are able to wield it, is troubling.
Sony stated that it won't be banning anyone over cheating in Modern Warfare 2, but with Infinity Ward controlling all the servers for the game on the PC side of things, bans have been handed down for cheating there, as well. With dedicated servers there was no way for a company to stop you from playing the game, but the closed nature of IWNet means the developer and publisher control your ability to play the game online.
No one is going to defend cheating, but glitches, exploits, and bugs have long found their way into strategy and helped to move gaming forward. Would rocket jumpers have been banned from Xbox Live? If Valve shut down dedicated servers and sought to control every aspect of their games, would there have been Counter Strike? The control Microsoft exerts over Xbox Live, and its ability to block your access to online play remotely, and without appeal, means that you'll be playing the games how they want.
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So the gist of it, should MS or anyone be allowed to ban players who exploit a glitch that is in the game?
As much as it sucks, and it does ruin the experience at times, if the developer couldn't be bothered to take it out, I don't see why the player should be punished for it.
I'm sure they will be unbanned once IW patches the game, but its still messed up.
http://www.examiner.com/x-30793-Chic...xploit-Abusers
http://www.examiner.com/examiner/x-3...sers-in-CODMW2
http://arstechnica.com/gaming/news/2...one-banned.ars