Re: Xbox Banning and Piracy
I feel like sometimes it's ok to pirate games. Like Japanese games I'll never see released over here in the states but I would enjoy playing. I've been pirating fighting games for years now because the competitive scene here in America plays a lot of them. Arcana Hearts (which did finally come here), Big Bang Beat, Hokuto no Ken, Certain versions of guilty gear, Melty Blood. It's either pay 160 dollars to ship the game here from Japan (Basically in japan they go for 30k yen, aka 30 dollars), or pirate it. We chose to pirate. No shame.
I also feel about 60% of game or more are just terrible. Over-priced pieces of shit to be honest. I would say it's more like 80% of wii games.
I'm sure everyone here knows exactly the feeling when you spend your hard earned munnies on a game thinking about how awesome it will be, then "BAM" shitty game.
There's nothing you can do in that situation either, except take it to gamestop and trade it in for like 25-30 dollars on another game. To think of all the games I've played on the R4, and I don't really think any of them I would have ever bought except for Professor layton and it's sequel which I did end up buying the sequel.
There will always be piracy, there will always be over-priced systems and games, and there will always be people who tell you that if piracy stopped those things wouldn't be so expensive. Those people will always be full of shit.
I don't see piracy effecting the current growth of the game industry because if you haven't noticed, pirating is kinda complicated and I would say the majority of casual gamers and even serious gamers have no clue how to go about doing it.
Also those who got caught obviously didn't know how to mod their 360s right, or they did it with a chip. In that case sucks to be them...
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