Quote:
Originally posted by Notorious_1
It's not that Mature titles don't sell well on Nintendo systems, it's just that there weren't/aren't that many AAA "M" titles on Nintendo systems.
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I agree with you on this one. The Nintendo 64 had almost no AAA titles. Here's a list of all the Mature(By ESRB) games on the Nintendo 64...(AAA titles in bold)
Bio F.R.E.A.K.S. May, 1998
Carmageddon 64 Jul, 2000
Chef's Luv Shack Dec, 1999
Daikatana 64 Nov, 2000
Doom 64 Apr, 1997
Duke Nukem 64 Nov, 1997
Duke Nukem: Zero Hour Aug 01, 1999
ECW Hardcore Revolution Feb, 2000
Forsaken 64 May, 1998
Hexen Jun 01, 1997
Mace: The Dark Age Oct, 1997
Mortal Kombat 4 Jun, 1998
Mortal Kombat Trilogy Nov, 1996
Nightmare Creatures Nov, 1998
Perfect Dark (N64) May 01, 2000
Quake 64 Mar 01, 1998
Quake II Jun 01, 1999
Resident Evil 2 (N64) Nov 01, 1999
Shadow Man Aug 01, 1999
South Park Dec 01, 1998
South Park Rally Feb 01, 2000
South Park: Chef's Luv Shack Dec 01, 1999
Turok 2: Seeds of Evil (N64) Dec 01, 1998
Turok 3: Shadow of Oblivion Aug 01, 2000
Turok: Dinosaur Hunter Feb 01, 1997
Turok: Rage Wars (N64) Nov 01, 1999
War Gods May 01, 1997
The reason for this was because of the decision to use cartridges. After a year or two, all the people that like mature titles had to buy a PSX to play mature games. The majority of those people bought a PS2 instead of a GC. So the GC has a smaller user base of people that like mature games. So what Bond said, was infact, a fact.

The only thing he said that was debatable was when he used CBFD as an example, because it was released at the end of the N64's life. I can understand why he used it though, because it was a good example of a mature game that sold badly, but because of it's release date it doesn't really prove the point that mature games sell badly on Nintendo consoles.