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Re: new Super Mario Bros Wii
Old 11-15-2009, 03:46 PM   #46
BreakABone
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Default Re: new Super Mario Bros Wii

And here's the other idea of the spectrum, the game is enjoyable in single player. I mean that's all there needs to be said about it.

It tries a couple of different things, that I could be wrong on, such a rotating platforms and grates, it has some cool vertical scrolling levels in addition to the horizontal ones.

I know I have a rep for gushing over Nintendo, but I will have to say it will be hard for anyone not to respect them on what they accomplished in this game. They created a game that is the same exact game in both single and multplayer, but are able to make it feel like two completely different experiences.

Somethings become easier with multiplayer, and somethings become a pain in the ass, but it still is a fun and uplifting experience.

In single player, those things becoming challenging, and in some regards mini-puzzles all of their own.

Take for example a gold coin at the end of 3-3, in multiplayer my friend took one for the team and jumped down to grab it, of course there is no way to get back up, but we were able to finish the level.

In single player, you can't make the jump so you take a barrel and carry it down the runway and then toss it at the coin, and problem solved.

Same issue, different solutions.

Oh also, they have some minor added challenges to single player with the Toad rescue missions. Basically have to carry a Toad throughout a level and stuff, if you succedd get a 3up. Pretty cool for a different type of challenge.
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Last edited by BreakABone : 11-15-2009 at 03:53 PM.
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