11-05-2009, 09:03 PM
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#18
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Living Legend
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
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Posts: 10,317
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Re: The Next Wii Zelda
Well not much, most of it doesn't even make sense, but from Mr. Miyamoto.
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And the new Zelda for Wii is beyond that. On developing the recent Zelda for DS, I found out that one of Zelda's core appeals is its uniqueness. Of course we are preparing gorgeous graphics for the sake of users' anticipation for a grand role-playing adventure. But what I believe is very important is the realistic, actual feeling players have experienced themselves; the feeling to have really been on an adventure, to have explored the unknown terrains, to have solved the puzzle through trial and errors, to have themselves grown through various experiences! In that sense, a personal sense of creativity is becoming important among us. We have assembled one of the most creative team for the recent Zelda for DS, and we want to be as creative as possible for upcoming Wii Zelda.
And on a more tangible note, we are utilizing Wii MotionPlus. What has been disclosed so far is that we are finding the most efficient way to utilize Wii MotionPlus to realize the realistic and actual feeling of fighting with the sword. As for targeting, we are utilizing the pointing system of Wii Remote on the previous title. This time we are planning a more convenient and comfortable pointing system.
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http://www.nintendo.co.jp/ir/en/libr...0qa/index.html
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Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
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