More info and some of the added modes sounds cool,
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In one Coin Battle stage, set in a Mario-style ghost house, I learned the magic of using ghosts to take out other players. In single-player Mario games, turning your back on a ghost caused the ghost to creep up behind you and kill you. In multiplayer Mario, it's a good way to get the ghost to fly right into the Luigi standing between you and the ghost, killing Luigi (temporarily!)
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A fun way to screw over your friends.
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The game's other half is its collection of multiplayer challenge stages. It appears that most of the stages available for this are taken from the game's campaign, but there also seem to be some levels tailored made for this method of playing. The mode offers two ways to play: Free For All and Coin Battle. In Free For All, players can proceed through a level together, working with or against each other in pursuit of a new high score. Coin Battle was more exciting, challenging players to see who could collect the most coins in a stage.
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Two additional ways to play besides the main 4 player campaign.
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A Nintendo rep told me that the game's campaign will include the added twist of special Toad-rescuing missions. In these quests, players will have to return to cleared levels to find a kidnapped Toad and then carry him out of the level
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http://kotaku.com/5374669/new-super-...-all-the-chaos