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Originally Posted by BreakABone
I think its the exact same thing.
You get it in your mind that whatever is happening will continue to happen, and then you are thrown for a loop (you have to stop watching your movie/playing your game)
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Nah its different. The only difference between a video game and a movie is that you control a lot of the action in a video game. There's not many video games rated above 90% on average where you control 100% of the action all the time. Its normal for a game to have cutscenes, its abnormal for a movie to have you make decisions.
Thus, its different.
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But you are making it seem like cutscenes are the only way to add story to a game.
Look at Prince of Persia or Uncharted, they were able to add lots of story by just having the main character react to the world around them, not gonna say they didn't have cutscenes, but a lot of what you learn about the characters and your enemies come from comments made during the game.
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Both of those games have cutscenes, which kills your own point.
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So I guess I don't care about the stories then, not that many video game stories are all that special.
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You probably don't.
I care about stories in games a lot. If a game has a good story its more immersive to me, and cutscenes is a good and widely used tool to help accomplish telling a good story.