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Re: Silent Hill: Shattered Dreams
Old 06-05-2009, 07:23 PM   #9
BreakABone
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Default Re: Silent Hill: Shattered Dreams

I haven't played the game nor am I a big Silent Hill fan, but I will say this game has piqued my interest because of the no fighting concept.

I think at its basis, you are looking at it from a very basic understanding. I see a game where the developer has the option to create some very high tension situation using setpieces and enemies.

And while there is no combat, you aren't completely helpless, you can't kill them but you can toss them if they jump on you, and use your environment such as the flare in the video to hold them at bay until it goes out.

Also from what I read, there will be boss encounters in which you have to manipulate the environment to your advantage to get away. Maybe pushing a dresser in front of a door, sliding underneath a fence or something. And it really comes down to how well designed the game is around the concept of fight or fright.
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