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Re: Team Fortress 2: A Heavy Update
Old 08-17-2008, 10:59 AM   #51
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Default Re: Team Fortress 2: A Heavy Update

Quote:
Originally Posted by Professor S View Post
I agree that the medic/heavy combo isn't that great aline, but as the centerpiece of a frontal assault, they are what the tank is to an infantry unit.

If we're pairing medics with anyone solo, I'd go for Soldiers, or a heavy is the area your trying to clear is tight. The first cap in 2fort is an excellent example ofhoe devastating the heavy/medic uber combo can be.


well im mainly talking about ubers.. now a medic staying behind a heavy and healing him works great and is what should be done.

however once that uber is reached, you want it to count for the most devastation possible. and for that you need a pyro (or a demo if there's a lot of sentries)

a soldier is good for the krits thing, (the other special instead of the uber... erm consoles don't have that update. but what it does is the medic can charge someone with a kritskrieg thing instead of the uber, so every shot is a critical) if there's a lot of people, use that on a soldier and he can clean up. or even a heavy, but only if a lot of people are there, it doesn't really help with sentries.
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