Thread: Why WoW Lost Me
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Re: Why WoW Lost Me
Old 06-12-2008, 06:10 PM   #8
Professor S
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Default Re: Why WoW Lost Me

What do you guys think of this idea:

Create new classes, but classes that are more 'dedicated' to a certain gameplay and appearance. This is why I like the engineer class. Here are my ideas:

IRON MONGER CLASS - Only Dwarves, Gnomes and Orcs

Profession - Only engineering, but the iron Monger progresses in the profession 35% faster than all others.

Ranged - Guns only, introduce pistols with this class with ability to dual wield

Melee - One Handed Hammers, no dial wield, shield bearing

Armor - Start with mail, advance to plate

Buffs - Based on steampunk technology. A device that is set, not unlike a totem.

Magno Deflector - Area effect that reduces the chance that all friendlies in the area will be hit by ranged attacks by 20 - 50% progression (no damage reduction).

Magno Lock - Area effect that slows enemies in mail or plate by 30 - 60% progressions

Magno Crush - Area effect that DOT's enemies in mail or plate progression. Not sure what the progression would be.

Special Attacks/Abilities - All specials are separate cool down from normal attacks

Corrosion Shot - Shoots an acidic ball that causes minor DOT but great DOT to armor

Dual Wield Pistols - Pistols do approximately half the damage of rifles and are 15 - 25% less accurate, but a fast rate of fire increasing potential DOT but also exhausting twice as much ammunition.

Twin Cannon - Fire both pistols at once, causing greater damage (1.5x per pistol)

Twelve Chambers of Fury - Cone area effect attack. Twelve successive, fast shots, alternating targets. More targets, fewer shots hit each one. Fewer targets, more shots hit each enemy. Damage based on avatar level and eqipment. Each shot's chance to hit reduce by an additional 5-7%

Thats what I have for right now, and I haven't even gotten into traps and mortars yet. Anyone else have any ideas?
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