Quote:
Originally Posted by Renwood
I'm talking about Call of Duty. Halo was what I expected, and I enjoyed it.
CoD4 was mind-numbing in its mediocre design. Flashy set pieces with no gameplay substance. Its the most schizophrenic game ever; how such a fantastic multiplayer could be created by the same developer that made that campaign amazes me.
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I don't deny that campaign was a lackluster effort and multiplayer was pretty great, but that perk system HAS TO GO. I approached COD4 multiplayer with some "tactics" I thought, I used an M-16 and the perk for more bullet damage (don't remember the name) and I actually aimed the gun around when I encountered someone, but 9 out of 10 times if it wasn't some guy I found that camped in the same place for the whole match with a shotgun then I was dealing with some guy who would just pull their trigger on the P-90 and let that thing roar all over the place with his hip-shots. These lazy fucks would let the perks do the killling "oh my increased accuracy on hip shots with more bullet damage raped you n00b"
The last few times I played the game online before I sold it was the most frustrating shit ever because of these fuckheads.