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Re: BaB Presents: Where'd Wii go Wrong
Old 04-08-2008, 05:04 PM   #6
BreakABone
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Default Re: BaB Presents: Where'd Wii go Wrong

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Originally Posted by Bond View Post
Uh... GTA is on a pedestal that is about five miles higher than any other sandbox game. I've played The Godfather on the Xbox 360, and I don't see how adding greater interactivity would make the game even comparable to GTA.
I answered this on AIM but for the sake of the people who aren't you and I.
I was specifically referring to the controls of the game and not the overall experience.
Godfather Wii does some truly amazing stuff with IR and motion controls. And going back to one button= punch/kick and crap just doesn't work the same.
Yes this will sound sadistic but sue me, but the feeling of actual motins to snap someone's neck really cant be represented on a normal controller. And I won't even talk about the fun of roughing someone up.

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Well, right, this is my point. It's amazing how Nintendo has influenced gamers to settle. It's now acceptable to have "fine" graphics, or "at least they're trying."
Nintendo hasn't influenced gamers to do anything. I think we are finally seeing the fine line divide between fun and pretty. A game doesn't have to be pretty to be fun, but no one wants a pretty game that isn't fun. Not saying you can't have the best of both worlds, but Nintendo is showing that if you have the core elements people will play it no matter what it looks like.


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If Nintendo is crowding out their competitors by producing superior games, then how are they at the same time setting up an avenue for people to sell games?
Wait... what is the arguement here.
Nintendo should lower the quality of their games so everyone has an equal playing field?

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I would argue because Sony and Microsoft are better run companies, and certainly more Western run countries. The disconnect between modern business practices and Nintendo's business philosophy is huge. And I don't think you'd disagree...
I would argue Nintendo is a better ran company. As much as it pains people, at the end of the day it is about profits for all 3. And right now only one of them is making money fist over hands.

Is this necessarily good for the gamer? Maybe not, but on the same hand Nintendo is selling consoles. Selling to a wider audience than they have in the last 10 years. And bringing people back int the fold. I don't see where this disconnect comes from. Sure the core gamers or hardcore gamers or whoever they want to be called feel a little jilted.

But to be honest, I really think people seperated from the Nintendo mentality at the start of the Cube era. They just need a continued excuse as to why that is.

First Nintendo was kiddie. Oddly they still make the same games but no one really complains about that anymore.

Then Nintendo didn't have much support. They still don't, but they do get some good games from time to time.

Now it's Nintendo doesn't care about the hardcores. Because god knows games like Tetris and The Sims wasn't popular before the DS and the Wii.

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I don't know... by being at the cutting edge? By directly competing with Sony and Microsoft? By investing in other developers?
There's two ways you can be cutting edge.
By being at the edge of technology.
Or by pushing your idea as the new future.

Video games have generally gone on this slope of increased graphics= better experience. Nintendo went a different route, it is paying off for them and I really can't complain about it.

As for investing in developers, that could be an option, but I also don't think they want to end up paying the bills for dead weight.

Ask Microsoft how Rare has been doing. What 2 games at the launch of the 360 and that's it so far?
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