Re: MMORPG Time Limits
I wasn't aware they do that, Typh. Can you give an example?
I know they give motion sickness warnings for most games and say you shouldn't play for too much. But I think the warning needs to be more forceful for MMORPGs, as normal games have a pretty self-limiting effect -- people just get bored. (EDIT: or they just end!) MMORPGs however, are severely addicting. (Yes, Prof. S, I think everyone agrees on that.) I played WoW for a week when it was free right before it came out officially, and it took over my life that week. I have sworn never to play it again.
On second thought, other games do apply as well. Games like Counterstrike and Civilization. I need a warning on those for my own sake!
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