Quote:
Originally Posted by thatmariolover
Frankly, if it came out on both I'd be more likely to get it for 360. They seem happy to improve the framerate on their emulated releases - unlike Nintendo who continues to disappoint me by releasing N64 games being emulated at the same speed they ran on their original console (ie, freaking terrible framerates).
Edit:
I'd like to elaborate on the reasoning behind Nintendo's decision. The main reason they're sticking with a standard framerate is because they've stuck with the emulator they wrote for the Zelda Collectors Edition released on Gamecube. They take the emulator and then tweak the settings to run whichever game they happen to be releasing at the time and bundle the settings data with the ROM file when you buy it from the Virtual Console. That way they have to do minimal work in maintaining the emulator and can pick and choose which N64 games to release based on current computability with the emulator and can delay having to actually improve it (whether by adding features or adding broader/better compatibility) until the last possible second. It's a lazy tactic and it sickens me that the homebrew community would give a million times the effort in providing quality releases relative to the effort Nintendo is willing to expend.

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Hmmm...
Well all I would say is that Virtual Console seems pretty intent on giving you as close as possible an experience as the original game.
However, I could see many enhanced ports/versions making its way to WiiWare. So maybe there are some plans in regard to that.